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Lord Commander
Monday, 21 April 2008
Lord Commander

A Lord Commander is a member of the noble class who has signed a contract with the respective Office at the City Senate to serve the city as an expedition leader. He gains special access to city’s military forces in return for the resources gathered by his expeditions, primarily xenolite. Lord Commanders are an important and respected caste in the city since their expeditions ensure the constant flow of essential resources.

During an expedition, a Lord Commander does not hide behind his troops, just the opposite. Besides his heavy power armor, his weapon, devastating at close range, and his personal teleportation receiver that can teleport officers from the city directly to his location, the Lord Commander is equipped with additional devices that let him draw and endure the enemy fire, buying his forces time to implement the best tactics for the situation.


  • Field leader
  • Very strong armor, a lot of hit points
  • Big proximity bonus
  • Can heal himself
  • Good for tanking

Lord Commander

Lord Commander’s Abilities:

InjectInject
Lord Commander’s power armor is equipped with the latest achievements of the mlitary field medicine, enabling him to heal himself over time during combat.
ConfusionConfusion
A special device in the Lord Commander’s suit allows him to concentrate his natural psychic abilities and attract the attacks of a group of enemies to himself. During the effect, the power suit’s active armor kicks in, temporary strengthening his defense.

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